#include "reverb.h" //#include "reverb_wrapper.h" #include static int ch,n,L; static float *x[32], *y[32]; void reverb_wrapper_init(void **p, int channels, int frame_size, int sample_rate, double dry, double early, double late, int input_mix_on, int hight_cut_on, // 6 int low_cut_on, double input_mix, double high_cut_freq, double low_cut_freq, double cross_seed, int taps_on, double taps_count, double taps_pre_delay, double taps_decay, double taps_length, int early_difus_on, double early_difus_count, double early_difus_delay, // 13 double early_difus_feedback, double early_difus_mod_amt, double early_difus_mod_rate, int late_mode, int late_reflect_on, double late_line_count, double late_line_size, double late_line_mod_amt, double late_line_decay, double late_line_mod_rate, double late_difus_count, double late_difus_delay, // 12 double late_difus_feedback, double late_difus_mod_amt, double late_difus_mod_rate, int eq_low_shelf_on, int eq_high_shelf_on, int eq_low_pass_on, double eq_low_shelf_freq, double eq_low_shelf_gain, double eq_high_shelf_freq, double eq_high_shelf_gain, double eq_low_pass_freq // 11 ) { Reverb_common c_t = {sample_rate, dry, early, late, input_mix_on, hight_cut_on, low_cut_on, input_mix, high_cut_freq, low_cut_freq, cross_seed}; Reverb_taps t_t = {taps_on, taps_count, taps_pre_delay, taps_decay, taps_length}; Reverb_early e_t = {early_difus_on, early_difus_count, early_difus_delay, early_difus_feedback, early_difus_mod_amt, early_difus_mod_rate}; Reverb_late l_t = {late_mode, late_reflect_on, late_line_count, late_line_size, late_line_mod_amt, late_line_decay, late_line_mod_rate, late_difus_count, late_difus_delay, late_difus_feedback, late_difus_mod_amt, late_difus_mod_rate}; Reverb_eq eq_t = {eq_low_shelf_on, eq_high_shelf_on, eq_low_pass_on, eq_low_shelf_freq, eq_low_shelf_gain, eq_high_shelf_freq, eq_high_shelf_gain, eq_low_pass_freq}; *(Reverb **)p = reverb_new(channels, frame_size, &c_t, &t_t, &e_t, &l_t, &eq_t); ch = channels; n = frame_size; // FILE *file = fopen("debug.txt", "w"); // if (NULL == file) return; // fprintf(file, "GUI params:\n"); // fprintf(file, "late_refl_on:%d.\n", l_t.late_reflect_on); // fprintf(file, "FS:%d dry:%2.2f early:%2.2f late:%2.2f inp_on:%d h_c_on:%d l_c_on:%d in_mix:%2.2f h_c:%2.2f l_c:%2.2f c_s:%2.2f.\n", // c_t.sample_rate, c_t.dry, c_t.early, c_t.late, c_t.input_mix_on, c_t.high_cut_on, \ // c_t.low_cut_on, c_t.input_mix, c_t.high_cut, c_t.low_cut, c_t.cross_seed); // fclose(file); } void reverb_wrapper_process(void *p, /*int sample_rate, double dry, double early, double late, int input_mix_on, int hight_cut_on, // 6 int low_cut_on, double input_mix, double high_cut_freq, double low_cut_freq, double cross_seed, int taps_on, double taps_count, double taps_pre_delay, double taps_decay, double taps_length, int early_difus_on, double early_difus_count, double early_difus_delay, // 13 double early_difus_feedback, double early_difus_mod_amt, double early_difus_mod_rate, int late_mode, int late_reflect_on, double late_line_count, double late_line_size, double late_line_mod_amt, double late_line_decay, double late_line_mod_rate, double late_difus_count, double late_difus_delay, // 12 double late_difus_feedback, double late_difus_mod_amt, double late_difus_mod_rate, int eq_low_shelf_on, int eq_high_shelf_on, int eq_low_pass_on, double eq_low_shelf_freq, double eq_low_shelf_gain, double eq_high_shelf_freq, double eq_high_shelf_gain, double eq_low_pass_freq, */float *src, float *dst) { int i; for(i = 0; i < ch; i ++) x[i] = src + i * n; for(i = 0; i < ch; i ++) y[i] = dst + i * n; reverb_process(p, x, y); /*Reverb params = {ch, n, {sample_rate, dry, early, late, input_mix_on, hight_cut_on, low_cut_on, input_mix, high_cut_freq, low_cut_freq, cross_seed}, {taps_on, taps_count, taps_pre_delay, taps_decay, taps_length}, {early_difus_on, early_difus_count, early_difus_delay, early_difus_feedback, early_difus_mod_amt, early_difus_mod_rate}, {late_mode, late_reflect_on, late_line_count, late_line_size, late_line_mod_amt, late_line_mod_rate}, {eq_low_shelf_on, eq_high_shelf_on, eq_low_pass_on, eq_low_shelf_freq, eq_low_shelf_gain, eq_high_shelf_freq, eq_high_shelf_gain, eq_low_pass_freq}, }; reverb_params_set(¶ms);*/ } void reverb_wrapper_delete(void *p) { reverb_delete(p); }