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|
| #pragma once
|
| #include <vector>
| #include <stdint.h>
|
| namespace ReverbHallRoom
| {
| class RandomBuffer
| {
| public:
| static std::vector<float> Generate(uint64_t seed, int count);
| static std::vector<float> Generate(uint64_t seed, int count, float crossSeed);
| };
| }
|
|